www.twitch.tv/kjonesHuge shout out to Mycs for teaching me how to do this mini game Place your logs on any of the funeral pyres located around the south and west edge of Mort'ton. Checked w 2 too, nobody there. 2 years ago. As shades are undead, the Salve amulet (e) will boost accuracy and damage when fighting them. Getting some XP out of it is a nice bonus too since of course the main reason you'd be there is the uniques. Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott. There is a passage from the east swamp to the west swamp through the wall of weeds which will require a great deal of wandering around in the east swamp to get to. The town has a general store and is the start for the Shades of Mort'ton quest and the Shades of Mort'ton minigame. First, certain items in inventory are turned into resources. Purple keys will have the highest chance of receiving a clue scroll. Once you have your keys, you can go into the catacombs and unlock the chests which the keys open. There are four chests in Mort'ton that can be used to store up to 30,000 of one type of pyre logs. Shade luring dummies can be used to distract the Loar Shades when repairing the temple. Shade luring dummies have been added to Razmire's store. Sanctity will slowly decrease over time, and will reset to 0% upon logging off or hopping world. Players must have completed the Shades of Mort'ton quest before they can take part in this minigame. Repairing is recommended over killing shades for raising sanctity quickly. Once you have the Shade remains and the appropriate pyre logs, you can start burning them. After the update on 15 March, 2011, the Ring of Wealth now has an effect on the rewards from using a shade key. Players can only light the fire altar if they have more than 10% sanctity, as well as only being allowed to sanctify olive oil with Sanctity above 10%. Resources are used up by repairing the walls. Code has been tweaked to make the minigame more efficient. Sanctity is what is used to make Sacred Oil from Olive oil. Completing In Aid of the Myreque before this minigame is strongly recommended, as it gives players access to the local bank in Burgh de Rott, without which players will have to trek all the way back and forth from Canifis on every trip. primarily in Crafting (repairing the temple), Prayer (burning shades), and Firemaking ( Poisoned weapons have been removed from shade chests. The intended primary reward from this minigame is the shade key. Otherwise, players have to enter the south side of the Haunted Woods, and find the passage into the east swamp. When at the temple, choosing Repair Wall starts the repair process. Each time you unlock a chest, the key will dissolve in the lock. A combat level of 117 or higher is needed to make them unaggressive, so lower level players should bring armour to deal with them. Your keys will not disintegrate when walking through doors. Now, I … For the quest, see, The location of the entrance to the catacombs. Pick up the empty vials, which spawn inside the house where you found the book. There are 20 versions of Shade keys. The Shades of Mort'ton is a minigame in which you can create pyre logs to cremate shades in hopes that you will get a key to unlock special chests. Resources are used up by repairing the walls. The number of coins you get this way are roughly equal to the high alchemy value of the item you would get from the chest it would open. Phrin: High Bronze, low Steel (or 600-700 coins), Riyl: High Steel, low Black (or 700-800 coins), Asyn: High Black, low Silver (or 800-900 coins), Fiyr: Silver or Gold (rare) only (or 2,200-3,200 coins), Tortured soul: Silver or Gold only (or 3,400-4,300 coins). The players will create the ingredients to make the various forms of pyre logs which then are used to cremate shade remains. Players will then enter the Shade Catacombs under the town, hunting for the treasure chests which are unlocked by the various keys they receive by burning the shades. Lighting the Sacred Fire will use … The develop team plans to rework the Shades … This can only be done once. It describes some experiments ran by Herbi Flax as he was trying to find a cure for the strange malady affecting the people of Mort'ton and describes how to make Serum 207 and Serum 208. While this is normally a group effort, it is possible to rebuild the temple and obtain sacred oil solo with very high combat levels to kill shades quickly. Players can actually access southern Morytania via a very long roundabout walk. This can only be done once. Much like the Elemental Workshop series, this quest is not started by an NPC, but rather, the player's own curiosity, and is contingent upon further exploration.This quest can be done in any world, but as getting the temple to 100% repair is difficult on their own, players should consider using World 88, the official Shades of Mort'ton world. This can only be done once. Shade keys come in 4 metals, and 5 colours. Shades of Mort'ton is a multi-part minigame unlocked after completing the Shades of Mort'ton quest, in which players perform the various tasks involved in cremating shades. The Shades of Mort'ton is a minigame in which you can create pyre logs to cremate shades in hopes that you will get a key to unlock special chests. Removed poisoned weapons from the loot tables for the Shade Burning activity. For each 5% resources, the following is required: Also needed is a Hammer or Flamtaer Hammer to build the temple, the latter being much faster. The chests also occasionally yield clue scrolls, with keys from loar shades yielding level 1 clues (occasionally, at best) transitioning upwards to fiyr shades which can regularly yield level 3 clues (almost common, usually at least 1 every 35-50 keys, sometimes more common). The following items are used to create resources. Fill the vials w… After an update on 15 March 2011, the ring of Wealth now has an effect on the rewards gained by using a shade key. The table below shows the costs of creating each type of log. It may be difficult to find other players using the Minigame Group Finder outside of these times. This page was last modified on 11 January 2021, at 02:54. The player uncovers an old cure for the affliction and must help the village. You need to complete the Shades of Mort'ton quest to play this minigame. For Shades of Mort'ton minigame, see Shades of Mort'ton (minigame). To create one of the many types of pyre log, a player must use a vial of sacred oil on the chosen type of log. It might be a good idea to leave one key in your bank when you finish, in case you want to come back and play again later. For example; a steel key will open steel and bronze doors. Purple keys will have the highest chance of receiving a clue scroll. Once in the west swamp heading south through the winding path will finally bring the player to Mort'ton, without ever passing through the monk's gate. The number of coins you get this way are roughly equal to the high alchemy value of the item you would get from the chest it would open. To get to the various higher level shades you will need various types of keys to get through the different doors. Is there a friends chat for this? To make pyre logs, buy olive oil from Razmire's General Store and use it on the flaming fire altar in the temple. There is a passage from the east swamp to the west swamp through the wall of weeds which will require a great deal of wandering around in the east swamp to get to. While defending/repairing the temple, you will receive a gradually increasing percentage of Sanctity. Players can possibly also gain an amount of Combat (killing shades) and Herblore (creating serums) experience from this minigame. When building the temple, approximately 5% sanctity is earned for each 1% of resources spent. The entrance is directly north of the general store and west of the temple, marked as a brown area on the map. The order is (worst → best): So in other words, a silver key black is more likely to yield a better treasure than a silver key brown, but all silver keys have the exact same set of possible rewards. Shame bloodbark is locked behind 81 runecrafting though seems a little outrageous. Sanctity is gained by either building/reinforcing the temple walls, or by killing the shades that come to attack the temple. or grimy tarromin. You need to complete the Shades of Mort'ton quest to play this minigame. You might think: big whoop, 25k exp an hour and no profit. When at the temple, choosing Repair Wall starts the repair process. Added a take all option to filled pyre log storage chests in Mort'ton. Shade luring dummies can be used to distract the Loar Shades when repairing the temple. I absolutely loved this minigame. However, completing In Aid of the Myreque is strongly recommended, as it gives players access to the local bank in Burgh de Rott to the south, without which players will have to trek all the way back and forth from Canifis on every trip. The rewards from Shades of Morton Minigame are very underwhelming considering the requirements. Giving this to the Afflicted that wander the town will cure them, and they will reward you with some GP and other small gifts which are useful for that minigame (olive oil, limestone, a few types of logs etc.) You can also use Sanctity from building the temple to make Serum 208 by using a Serum 207 on the fire. If you want to come back and fight more of the shades of that level, make sure you leave at least one key to get through the doors with. Loar shades are the easiest since they just wander around the village. A perfect inventory for this would have: 1 silver sickle(b), at least 1,000 coins, good combat gear, 1 flamtaer hammer, and a number of druid pouches or an Ouroboros Pouch to keep the ghasts from rotting your food. Once this is done, the resources are drawn down as the temple is repaired. Partial completion of The Branches of Darkmeyer gives access to a Burgh de Rott teleport using Drakan's medallion, which will further speed up banking trips. Using a vial on the fire altar now uses all of them. It has been confirmed that the rework of Shades of Morton OSRS will be released in January 2021. Shades of Mort'ton is a quest that takes place in Morytania. On the south side of the Haunted Woods, there is a passage into the eastern Mort Myre swamp (no gate). The number is raised by repairing the walls, and will gradually fall as shades attack and destroy it. Take your favorite fandoms with you and never miss a beat. These items are all obtained during the Shades of Mort'ton minigame as a reward after cremating a shade. Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys. To create one of the many types of pyre log, a player must use a vial of sacred oil on the chosen type of log. To open a chest, match up the colour of the key with the lock of the chest, such as a Steel Key Black with a steel-trimmed chest with a lock painted black. or grimy tarromin. Each time you unlock a chest, the key will dissolve in the lock. Accessing this area, and hence this minigame, requires completion of the quest Shades of Mort'ton. Shades of Mort'ton is a quest dealing with the strange affliction to the townspeople of a small village named Mort'ton. After the quest, players can take the Diary of Herbi Flax to the Apothecary in Varrock who will exchange the book for 335 Herblore experience. This guide explains how killing and burning Shades can get you some decent money, experience in (among others) skills like Prayer and Firemaking, a chance to purchase Splitbark Armour, and a chance to upgrade your … This figure like resources is personal, and starts at 0. However, when there are many players at the temple, the shades are not much of a problem for low levelled players, as the shades are more likely to attack the temple. I calculated that this minigame gets ~25k crafting exp an hour. It is somewhat lucrative, with clue scrolls being a semi-common reward from a shade key, and the other rewards being worth selling. The levels of armour depend on the type of key. The minigame's dead, and nobody's in the world 88. But if youve tried rebuilding the temple, it requires VERY little work! Lair The player uncovers an old cure for the affliction and must help the village. It is highly recommended to use a dose of serum 208 on Razmire and Ulsquire as soon as possible for assistance, trading, and supplies. Shade remains and timber beams are now stackable. The rest, though are encountered during Temple Trekking or found in the Shade Catacombs just north-west of the town. You can use both serums to cure the Afflicted, but Serum 208 yields a greater reward, including the occasional Bronze key or Clue scroll (easy). When starting, three figures will appear in the top-right corner of the screen. Noted pyre logs may be stored in the chest. You can only cremate Shades with Pyre logs. Players also may turn serum 207 into serum 208 at the temple. A combat level of 117 or higher is needed to make them unaggressive, so lower level players should bring armour to deal with them. Contents. As a player's sanctity percentage is constantly draining (around 1% every 30–50 seconds), this method would be counterproductive if the player is unable to quickly bring down the shades. This article is about the minigame. The entrance to the catacombs is north-west of town, a little north-east of the bridge, through some doors built into the north side of a hill. These shades will actively seek to find and engage a player if they hide behind an object, and they will follow players even across the town. Barrows can be found just east of the city. Plus, sometimes if you press continue the dialogue, there will be a bit of swamp paste in the bottom of the chest as well, making it easier to repair the temple (since paste is the most expensive part). Giving this to the Afflicted that wander the town will cure them, and they will reward you with some coins and other small gifts which are useful for that minigame (olive oil, limestone, a few types of logs etc.) The chests are colour coded to match the keys. Unlike the repair state, this is individual and not a shared statistic. Flamtaer bracelets can help in the construction of the Temple Walls. 1 Locations; 2 Drops. Look for a torch on the bank of the swamp. The Shades of Mort'ton minigame provides a variety of experience, primarily in Crafting (repairing the temple), Prayer (burning shades), and Firemaking (burning shades). The town of Mort'ton is overrun with Shades, and a strange affliction has taken over the townspeople. All the items needed can be bought from Razmire Keelgan in Mort'ton. Additionally colour of the loop defines the probability of the key yielding one of the "better" items available. Pyre logs can be created by using sacred oil on various types of logs. Northwest of Mort'ton there are snails and trees so you can kill the snails, take their meat and cook it for healing if you get hurt. Runescape 3 Quest guide Shades of Mort'ton for the 2016-2017 season. Contents: - Requirements - Recommendations - Start Point - Pyre Logs - Shade Location - Burning Shades - Strategy - Salve Amulet Pyre Logs: To burn the different-leveled shades, you need different types of pyre logs. As shades are undead, the Salve amulet (e) will boost accuracy and damage when fighting them. Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott.The players will create the ingredients to make the various forms of pyre logs which then are used to cremate Shade remains. There are four chests in Mort'ton that can be used to store up to 30,000 of one type of pyre logs. Unlike the repair state, this is individual and not a shared statistic. In these tombs you can kill higher level shades and use the keys obtained by cremating them to loot various chests. When starting, three figures will appear in the top-right corner of the screen. If the medium Morytania achievements has been completed, pyre logs may be stored in storage chests dotted around the town, and retrieved at any time. Coins can now be picked up before they disappear. A notification has been added for trying to burn high-level shade remains using low-level pyre logs. The entrance can be a little hard to find since it is tucked right up against a small hill on the northern edge of the village, against water and opening to the north. Search the shelf on the wall to find the Diary of Herbi Flax, which begins the quest when read. Useful items for burning: Light your fire promptly, the funeral pyre will despawn after about 30 seconds. Both tarromin herbs will be used later, so keep them. See the section below on unlocking chests. The players will create the ingredients to make the various forms of pyre logs which then are used to cremate shade remains. It can also be obtained from the keys made from shade … Rework of Shades of Morton minigame. The amount depends mainly on the type of shade cremated, and to a lesser extent on the type of log used. To start Shades of Mort'ton, enter the southernmost building in Mort'ton, which is a ruined house with lots of broken glass and vials. Here you could learn changes to the Shades of Morton minigame. It increases by repairing or reinforcing the temple, or by killing the shades around it, giving 2% sanctity per kill. I don't have any good figures, but the coin drops and alchs do add up. Additionally colour of the loop defines the probability of the key yielding one of the "better" items available. The key may be used to enter the Shade Catacombs and then open the correctly coloured chest, but … The Shade Catacombs are found under Mort'ton as part of the Shades of Mort'ton minigame and is a complex labyrinth. Shade remains and timber beams are now stackable. Once in the west swamp heading south through the winding path will finally bring the player to Mort'ton. Note that this quest 'keeps count' of how many shades you've killed after you accept this assignment, so the number of remains you already have (or pick up) don't matter - you must kill five yourself. You can only cremate Shades with Pyre logs. The entrance can be a little hard to find since it is tucked right up against a small hill on the northern edge of the village, against water and opening to the north. It finally feels like the minigame has a purpose. Ability to use the Shades of Mort'ton minigame teleport Bonus: If you take the Diary of Herbi Flax to the Apothecary in Varrock, you'll get an extra 335 Herblore experience (can only be done once). To kill the shades, first you have to get to them. Prayer experience is gained by burning the shades. It contains 2 charges. To open a chest, match up the colour of the key with the lock of the chest, such as a Steel Key Black with a steel-trimmed chest with a lock painted black. It is one of the cheapest methods to gain Crafting experience, by repairing the temple, but at around 12 experience a second (with flamtaer hammer) it is very slow for the money saved. Bronze key brown is a key and reward from the Shades of Mort'ton minigame. Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott.The players will create the ingredients to make the various forms of pyre logs which then are used to cremate Shade remains. The table below shows what kind of logs are required to burn which kind of shade, as well as the Firemaking experience gained per pyre log. Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys. Sacred oil is used to create the various types of Pyre logs. It is somewhat lucrative, with clue scrolls being a semi-common reward from a shade key, and the other rewards being worth selling. If you're going to make Yew, Eucalyptus, Magic, or Elder pyre logs, you must have 4 doses. Place your logs on any of the funeral pyres located around the south and west edge of Mort'ton. The experience obtained from each combination is shown in the table below. It is suggested to have multiple bracelets, especially if soloing the activity. You need to complete the Shades of Mort'ton quest to play this minigame. Loar shades are the easiest since they just wander around the village. See the section below on unlocking chests. The entrance is not marked on the minimap. A left-click sanctify option has been added to the fire altar. You can also use Sanctity from building the temple to make Serum 208 by using a Serum 207 on the fire. Players will then enter the Shade Catacombs under the town, hunting for the treasure chests which are unlocked by the various keys they receive by burning the shades. Useful items for burning: Light your fire promptly, the funeral pyre will despawn after about 30 seconds. The chests also occasionally yield clue scrolls, with keys from loar shades yielding level 1 clues (occasionally, at best) transitioning upwards to fiyr shades which can regularly yield level 3 clues. The type of key depends on the type of shade remains used. Note: It is possible to get strange rocks in Firemaking for lighting the pyres. Mort'ton Shade Burning mini-game: The keys received setting shades to rest allows you to access the Mort'ton tombs, to the north of the village. To get a bronze shade key, you must kill a Loar Shade in … Rework of Shades of Morton minigame. All the materials for this minigame are tradeable, and can be bought on the Grand Exchange. If you're going to make Yew, Eucalyptus, Magic, or Elder pyre logs, you must have 4 doses. The Diary of Herbi Flax, (titled Diary in game), is found on the shelves in a ruined house towards the south-west side of Mort'ton during the Shades of Mort'ton quest. If the medium Morytania achievement diary has been completed, pyre logs may be stored in storage chests dotted around the town, and retrieved at any time. Contents: - Requirements - Recommendations - Start Point - Pyre Logs - Shade Location - Burning Shades - Strategy - Salve Amulet Pyre Logs: To burn the different-leveled shades, you need different types of pyre logs. The players rebuild the Flamtaer temple under siege from the Loar Shades, create the ingredients to make the various forms of pyre logs which then are used to cremate shade remains. The olive oil must be blessed on the Flaming Fire altar in the temple north-east of Mort'ton in order to be sanctified into sacred oil. Keys or coins are now placed directly in the inventory rather than on the stone slab when cremating a shade. Sacred oil is created from Olive oil which can be bought from the Mort'ton General Store. You will see an animation of a shade's spirit floating up into the air, then either a key or a stack of coins will appear in your backpack. The olive oil must be blessed on the fire altar in the temple north-east of Mort'ton in order to be sanctified into Sacred Oil. Added a left-click option to funeral pyres to add pyre logs and Vyrewatch corpses. This percentage indicates the condition of the temple. This is great content … Shade chests now have their lock's colour in the name. If you're not sure the colour of the lock, you can examine the chest for more info. Players will then enter the Shade Catacombs … The Shades of Mort'ton quest and minigame are released. For each 5% resources, the following is required: Also needed is a Hammer or Flamtaer Hammer to build the temple, the latter being much faster. A minigame map icon has been added to Mort'ton. Compare that to fletching which is about 7 clicks a minute. There are 21 versions of Shade keys.These items are all obtained during the Shades of Mort'ton minigame as a reward after cremating a shade. Several months after the Amulet of the Damned update, when it was priced 200k-300k, the Shades of Mort'ton activity had a net profit of approximately 3m GP/H, while killing Fiyr Shades and creating Sacred Oil were both around 1.5m revenue/H. A shade luring dummy can be deployed to avoid loar shades from attacking the temple or players. Decanting olive oil to 4 doses makes the process faster. From the RuneScape Wiki, the wiki for all things RuneScape, This article is about the minigame. The best way to get to these is by using a Mort'ton teleport or Shades of Mort'ton minigame teleport (requires completion of the quest Shades of Mort'ton). Players often play the game simply to get sacred oil, which sells for a high price, aside from being used to create pyre logs for cremating shades and vyre corpses at the Columbarium. Thanks for help in advance :-) … As a player's sanctity percentage is constantly draining (around 1% every 30–50 seconds), this method would be counterproductive if the player is unable to quickly bring down the shade. A perfect inventory for this would have: 1 silver sickle(b), at least 1,000 coins, good combat gear, 1 flamtaer hammer, and a number of druid pouches or an Ouroboros Pouch to keep the ghasts from rotting your food. Partial completion of Nature Spirit allows you to pass through the gate southwest of Canifis into the Mort Myre Swamp, and access Mort'ton to the south. (Most can also be found or made elsewhere on RuneScape.) While defending/repairing the temple, you will receive a gradually increasing percentage of Sanctity. After the update on 15 March, 2011, the Ring of Wealth now has an effect on the rewards from using a shade key. The entrance is not marked on the minimap. https://oldschool.runescape.wiki/w/Shades_of_Mort'ton_(minigame) Players must have completed the Shades of Mort'ton quest before they can take part in this minigame. The order is (worst < best): So in other words, a Silver Key Black is more likely to yield a better treasure than a Silver Key Brown, but all silver keys have the exact same set of possible rewards. The amulets of the damned are nice since they have the same stats as a glory. The levels of armour depend on the type of key. You must have a minimum of 20% Sanctity to make Serum 208. It is not only more profitable (slightly) but also more useful to decant your olive oil into 4 doses before bringing it to be blessed. Sanctity is gained by either building/reinforcing the temple walls, or by killing the shades that come to attack the temple. For more information about the levels of keys and how to get them, see Cremating the Shades. To obtain it, the player must kill either a loar shade or a phrin shade and then burn its remains on a pyre. (Most can also be found or made elsewhere on RuneScape.) The Shades of Mort'ton minigame provides a variety of experience, primarily in Crafting (repairing the temple), Prayer (burning shades), and Firemaking (burning shades). Northwest of Mort'ton there are snails and trees so you can kill the snails, take their meat and cook it for healing if you get hurt. If you're not sure the colour of the lock, you can examine the chest for more info. Peak activity at the Shades of Mort'ton minigame is typically between 12:00 pm and 3:00 pm EST (4:00 pm to 7:00 pm GMT). When the fire altar in the centre of the temple has been lit, simply use a vial of olive oil on it to create sacred oil. Fortunately, higher level keys will open the matching type of door and will also open lower level doors. A Flamtaer bracelet is made by enchanting a jade bracelet with the Lvl-2 Enchant spell. It is highly recommended to use serum 208 on Razmire and Ulsquire as soon as possible for assistance, trading, and supplies. For more information about the levels of keys and how to get them, see Cremating the Shades. All the materials for this minigame are tradeable, and can be bought on the Grand Exchange. Plus, sometimes if you press continue the dialogue, there will be a bit of swamp paste in the bottom of the chest as well, making it easier to repair the temple (since paste is the most expensive part). After the quest has been completed, players can attempt the Shades of Mort'ton minigame, in which a group of players can repair the Temple of Flamtaer just north of the town using materials bought from Razmire in the town, and use Olive oil on the Temple's Sacred flame to create Sacred oil, used on pyre logs which can be used to burn the remains of shades in the pyres around the village, giving players access to different keys ranging from bronze, steel, black and silver, in a v… The Old School RuneScape Wiki also has an article on: https://runescape.wiki/w/Shades_of_Mort%27ton_(minigame)?oldid=35314088, Pages using DynamicPageList parser function. This will allow you to repair the temple quicker and easier with more players, as it is essentially impossible to do the temple repair by yo… Shades of Mort'ton is a multi-part minigame in which players perform the various tasks involved in cremating shades, which all takes place in Mort'ton, south of the Mort Myre swamp and just north of Burgh de Rott. Ability to play the Shades of Mort'ton minigame, burn shades, and claim the rewards from the shade keys. The temple and the cremation area are full of level 58 loar shades. There are four chests in Mort'ton that can be used to store up to 30,000 of one type of pyre logs. If you want to come back and fight more of the shades of that level, make sure you leave at least one key to get through the doors with. Fortunately, higher level keys will open the matching type of door and will also open lower level doors. Combat, Crafting, Firemaking, and Prayer experience can be earned by playing this game. To do this, you will need to help build and defend the Temple of Mort'ton as was done in the quest. Once you have your keys, you can go into the catacombs and unlock the chests which the keys open. The type of metal from which the key is made directly determines the list of rewards the player can obtain from the chest. Killing shades is recommended only for players proficient in combat, as only the kill itself generates sanctity, not the combat. Safespot them using the stone stands found by the funeral pyres. Keys or coins are now placed directly in the inventory rather than on the stone slab when cremating a shade. Rework of Shades of Morton minigame The Shades of Mort'ton is a minigame in which you can create pyre logs to cremate shades in hopes that you will get a key to unlock special chests.
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